feature: Console Replay Simulator
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using System.CommandLine;
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public static class ReplayAllCommand
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{
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public static Command Create()
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{
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var dirArg = new Argument<DirectoryInfo>("directory", "Directory containing scenario JSON files");
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var speedOpt = new Option<double>("--speed", () => 60);
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var baseUrlOpt = new Option<string>("--base-url", () => "http://localhost:5270");
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var command = new Command("replay-all", "Replay all scenarios in a directory")
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{
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dirArg, speedOpt, baseUrlOpt
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};
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command.SetHandler(async (DirectoryInfo dir, double speed, string baseUrl) =>
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{
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var files = dir.GetFiles("*.json")
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.Where(f => f.Name != "schema.json")
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.OrderBy(f => f.Name)
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.ToList();
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if (files.Count == 0)
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{
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SimulatorConsole.Warn($"No .json scenario files found in {dir.FullName}");
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return;
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}
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SimulatorConsole.Header($"Replaying {files.Count} scenarios from {dir.Name}");
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using var http = new HttpClient { BaseAddress = new Uri(baseUrl) };
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var client = new VigilCareApiClient(http);
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var engine = new ReplayEngine(client, poller: null);
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var results = new List<ReplayResult>();
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foreach (var file in files)
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{
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SimulatorConsole.Divider();
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var scenario = ScenarioLoader.Load(file.FullName);
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var errors = ScenarioValidator.Validate(scenario);
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if (errors.Count > 0)
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{
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SimulatorConsole.Error($"Skipping {file.Name}: {errors.Count} validation error(s)");
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continue;
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}
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var result = await engine.RunAsync(scenario, new ReplayOptions(speed));
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results.Add(result);
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}
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SimulatorConsole.BatchSummary(results);
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}, dirArg, speedOpt, baseUrlOpt);
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return command;
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}
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}
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